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API reference

This reference is generated directly from the source docstrings. It is organized by the same layers as the architecture:

  • ModelWorld, Craft, Coupling: the declarative layer.
  • Parts — the stock parts you add to a craft.
  • Fields — gravity, fluid, magnetic, collision, optical fields and their disturbances.
  • PlanetsPlanet / Earth world-level entities.
  • TransformsSim, EKF, LQR: the compile-time siblings.
  • Estimation — attitude filters and observability / consistency analysis.
  • System identificationFit, NoiseFit.
  • TargetsTargetNumpy / TargetCpp / TargetJax and the runtimes they produce.
  • IR primitives — frames, types, manifolds, state spec.

Most users work through the top-level manta namespace:

from manta import World, Craft, Sim, EKF, LQR, TargetNumpy, TargetCpp