Fields and disturbances¶
Draft
This page is scaffolded. The outline below marks what it should cover.
Each Field is a single concrete physical kind
(GravityField, FluidField, MagField, CollisionField,
OpticalField). Per-source variation is expressed by attaching different
Disturbance subclasses to the same field
instance.
To cover¶
- One field per physical kind — why
GravityFieldis a single class and a planet's pull, a uniform background, and a body-pull are all disturbances on it. - The combining flags — how overlapping disturbances combine:
"additive"(default) — linear sum (gravity, B-field)."averaged"— mean of the running additive sum + every averaged contribution (overlapping wind bubbles compromise on the mean)."projected"— Gram-Schmidt residual; only the component extending the running sum is added.
- Estimable disturbances — how a disturbance carrying
State/Noise(e.g.CraftWindBubble) becomes a state the EKF estimates. - Body-anchored disturbances — sources that ride a craft via a
FieldSourcepart.
Source material¶
- Reference: Fields
- Code:
manta/fields/base.py(combining logic),manta/fields/*.py